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TRANSFISHIN'

Producer/ Game Designer

2D Vertically-Scrolling, High Score Based Fishing Game - Unity

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GLOBAL GAME JAM 2018 - 2 DAYS

What I did

  • Production

    • Set deliverable goals for the team during the event

    • 48 hours of development time

  • Prototyping

    • Made wire frames for the games UI

  • Design

    • Designed the main menu UI

    • Scripted the UI in C#

    • Made and scripted credits crawl

  • Art

    • Created the buttons for the UI​

  • Audio

    • Worked with sound designer to voice act all lines of dialogue in the game​

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CHALLENGE POINT

Extreme time crunch

  • Problem

    • 48 hours of development time​

  • Solution

    • Scope appropriately

    • Set attainable goals

    • Hold team accountable

    • Communication

  • Outcome

    • Only team at school to deliver a complete and fully functional game​ within time limit

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TRANSFISHIN' SCREENSHOTS

Captures from the Final Product

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FUN FACT

The theme for the 2018 Global Game Jam was 'transmission', which is where the name "Transfishin'" comes from

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